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#include <u.h>
#include <libc.h>
#include <thread.h>
#include <draw.h>
#include <mouse.h>
#include <keyboard.h>

#include "guifs.h"

Mousectl *mouse;
Keyboardctl *keyboard;
Channel *updatechan;

void
drawgui(GuiElement *g)
{
	GuiSpec spec = guispecs[g->type];
	spec.draw(g);
	for(int i = 0; i < g->nchildren; i++)
		drawgui(g->children[i]);
}

void
drawnone(GuiElement *g)
{
	Image *bg = getprop(g, Pbackground).colour->image;
	draw(screen, g->rect, bg, nil, ZP);
}

void
drawcontainer(GuiElement *g)
{
	Image *bg = getprop(g, Pbackground).colour->image;
	draw(screen, g->rect, bg, nil, ZP);
}

Colour *
mkcolour(ulong c)
{
	lockdisplay(display);
	Colour *col = emalloc(sizeof(Colour));
	col->image = allocimage(display, Rect(0,0,1,1), screen->chan, 1, c);
	col->code = c;
	unlockdisplay(display);

	return col;
}

void
updategui(int new)
{
	/* Trigger a call to resized by sending a message */
	send(updatechan, &new);
}

void
resized(int new)
{
	if(new && getwindow(display, Refnone) < 0)
		sysfatal("can't reattach to window: %r");

	if(root != nil){
		layout(root, screen->r);
		drawgui(root);
		flushimage(display, 1);
	}
}

void
guiproc(void *)
{
	int i;
	if(initdraw(nil, nil, "guifs") < 0)
		sysfatal("initdraw failed");
	display->locking = 1;

	if((mouse = initmouse(nil, screen)) == nil)
		sysfatal("initmouse failed");
	if((keyboard = initkeyboard(nil)) == nil)
		sysfatal("initkeyboard failed");

	enum {
		Aupdategui,
		Aresize,
		Amouse,
		Aaltend,
	};
	Alt a[] = {
		[Aupdategui] =
			{updatechan, &i, CHANRCV},
		[Aresize] =
			{mouse->resizec, nil, CHANRCV},
		[Amouse] =
			{mouse->c, &mouse->Mouse, CHANRCV},
		[Aaltend] =
			{nil, nil, CHANEND},
	};

	while(1){
		unlockdisplay(display);
		int which = alt(a);
		lockdisplay(display);

		switch(which){
		case Aupdategui:
			resized(i);
			break;
		case Aresize:
			resized(1);
			break;
		case Amouse:
			break;
		}
	}
}

void
initgraphics(void)
{
	updatechan = chancreate(sizeof(int), 0);
	proccreate(guiproc, nil, mainstacksize);
	updategui(1);
}