qwx/wl3d

Description
NOTES:
------

This version will compile under BORLAND C++ 3.0/3.1 and compiled perfectly
before it was uploaded. 

Please do not send your questions to id Software.

Last 5 commits (shortlog)
Date Author Short message Commit hash
2020-05-05 qwx fs: mountid not always positive 35e90d35971631b97c76cb3a28ae222f8e6ba79b
2019-04-24 qwx rend: raise static limit for visible number of sprites (thanks kvik) e3314aec0db093f27e1e29bcc3aa627fb1533cbb
2019-04-24 qwx gm: fix warping to secret level (thanks kvik) 7ac0afd8f43f615ad61361476767f19bced5a5e2
2018-11-27 qwx manpages: minor corrections 20c37be7a91df8e4311c69f7ef3e5b8d0448636e
2018-05-14 qwx remove typedefs now in /$objtype/include/u.h c250669d2fda82fdf6e6ee5cdaeee477dd347eb1
Files (browse)
GOODSTUF
LICENSE
README
RELEASE
dat.h
drw.c
fns.h
fs.c
gm.c
hub.c
intro.sod
intro.wl6
man/
map.c
mkfile
opl2.c
rend.c
snd.c
wl3d.c